Human-Centered Design of a Virtual Reality Intervention to Promote Early Mobility in a Cardiothoracic ICU

Brain Stimulation

Frith, Ashley BA, BS; Mall, Anna MSN, APRN, ACCNS-AG, CCRN, CNL; Streisfeld, Gabriel DPT, PT, CCS; Swaringen, Kayla OTD, OTR/L; Escobar, Ernesto JD; Gorlatova, Maria PhD; Granger, Bradi B. PhD, RN

Patient in hospital bed wearing a virtual reality headset, monitored by a healthcare provider in a clinical simulation room.

Summary

Creative solutions are needed to enhance mobility activities in the ICU to combat the sequela of prolonged bed rest. Virtual reality has gained favor for use in outpatient areas, yet the user experience of the ICU patient is relatively unknown. This qualitative study aimed to explore the patient experience of ICU mobility as it relates to the critically ill patient. Human-centered design methodology was used to generate a list of user needs. Analysis revealed the need for a progressive experience that builds on standard rehabilitation practices with dynamic elements that balance stimulation and relaxation that may effectively promote mobility for a challenging at-risk population.

Citation

Frith, Ashley, et al. “Human-Centered Design of a Virtual Reality Intervention to Promote Early Mobility in a Cardiothoracic ICU.” CIN: Computers, Informatics, Nursing (2023): 10-1097.

BibTex

@article{frith2023human, title={Human-Centered Design of a Virtual Reality Intervention to Promote Early Mobility in a Cardiothoracic ICU}, author={Frith, Ashley and Mall, Anna and Streisfeld, Gabriel and Swaringen, Kayla and Escobar, Ernesto and Gorlatova, Maria and Granger, Bradi B}, journal={CIN: Computers, Informatics, Nursing}, pages={10–1097}, year={2023}, publisher={LWW} }

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